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        <description>Basic HelloWorld example for 3D cockpit

(from here, scroll to bottom.)

----------



The aim is to step through the process of creating the basic elements of a 3D
cockpit for X-Plane 10, using Blender 2.78 and XPlane2Blender 3.4.0.

The result will be a panel with an animated, clickable, textured switch, which
can be positioned in any orientation and work correctly.

The starting point is a copy of the stock RV-10.

1. Install XPlane2Blender as an addon to Blender
2. Create a new Blender proje…</description>
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        <title>pc:software:xplane11:start</title>
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        <description>X-Plane 11 Simulator

Purchased today, 12/29/2018, to understand it for the possibility to turn it into a hardware simulator for an A-4. 

It is commercially licenseable for $750 which can make it FAA certifiable, but that is not our current intent.</description>
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        <title>pc:software:xplane11:xplane2blender</title>
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        <description>XPlane2Blender Notes

[Copied from main xplane11 page]
Xplane2Blender Home Page&lt;https://github.com/der-On/XPlane2Blender&gt;LUAA language which makes it easier to automate gauges, other purposes
&lt;https://forums.x-plane.org/index.php?/files/file/35579-flywithlua-core-edition-for-x-plane-11-windows-linux-mac-os-x-version/&gt;Air ManagerPayware functionality to make 2D Steam gauges and to host gauges in panels. Pi version available.</description>
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