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projects:houseofcards:physicssettings

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Physics Settings

Having trouble getting consistent Card House behavior. When I make a simple 2-D array of cards, it falls. Trying to find proper settings so that cards will sit properly until impacted.

This setting causes less jitter, and cards don't fall through the base:

Scene -> Rigid Body World -> Steps Per Second = 120

The speed (Scene → Rigid Body World) was at 0.5. When I changed it to 1.0, the cards fall through base. Solver Iterations didn't have effect on card falling behavior

But the cards fall when playing animation (Alt-A).


Trying different “Card” settings to determine best House of Cards settings.

UnitsMetric
Scene
Rigid Body World
Speed
1.0
Steps Per Second120
Solver Iterations10
Base Collision MarginOff
Base Size10x10x.5
Base Collision ShapeBox
Card Size2.5x.2×3.5
Card Collision MarginOff
Card Collision ShapeBox
Array Offset Z=1.02
Card Mass1.0

With these settings, the panels settle and don't fall - as expected. Reduced Y from 0.2 to 0.05, and the panels settle, then fall.

projects/houseofcards/physicssettings.1469123089.txt.gz · Last modified: 2016/07/21 17:44 by dwheele