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projects:houseofcards:physicssettings

This is an old revision of the document!


Physics Settings

Having trouble getting consistent Card House behavior. When I make a simple 2-D array of cards, it falls. Trying to find proper settings so that cards will sit properly until impacted.

This setting causes less jitter, and cards don't fall through the base:

Scene -> Rigid Body World -> Steps Per Second = 120

The speed (Scene → Rigid Body World) was at 0.5. When I changed it to 1.0, the cards fall through base. Solver Iterations didn't have effect on card falling behavior

But the cards fall when playing animation (Alt-A).


Trying different “Card” settings to determine best House of Cards settings.

UnitsMetric
Base Collision MarginOff
Base Size10x10x.5
Base Collision ShapeBox
Card Size2.5x.2×3.5
Card Collision MarginOff
Card Collision ShapeBox
projects/houseofcards/physicssettings.1469122420.txt.gz · Last modified: 2016/07/21 17:33 by dwheele