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flightsim:start

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Flight Sim

Helpful Websites

VATSIM Online ATC and infohttp://www.vatsim.net/
VATUSA - USA Division of VATSIMhttp://www.vatusa.net/
LA ARTCC - Los Angeles Division of VATUSAhttp://laartcc.org/
Aviation Photographyhttp://www.airliners.net/photo/Ryanair/Boeing-737-8AS/2100413/L/
VPilot (online VATSIM Audio Communications for FSX, Prepar3D)http://vpilot.metacraft.com/
Alaska Virtual Airlineshttp://flyalaskava.org/
SkyVector Aeronautical Chartshttps://skyvector.com/ Flight Planning Guide
SimBrief Flight Planning, a division of Navigraphhttps://www.simbrief.com/home/
Vattastic Online Map of VATSIM Airplaneshttp://vattastic.com/
Airport Information, real worldhttp://www.airnav.com/
Flight Plan Database (for flight sim)https://flightplandatabase.com/
PilotEdge private simulator ATChttps://www.pilotedge.net/
359 Degree Servo Modificationhttps://www.instructables.com/id/359-Degree-Servo-Modification/
The Skyhawk Associationhttp://a4skyhawk.org/
Graphing Calculatorhttps://www.desmos.com/calculator
Aviation Calculator (pressure conversions, etc.)http://www.hochwarth.com/misc/AviationCalculator.html
FAA Digital Products (CIFP tables, etc.)https://www.faa.gov/air_traffic/flight_info/aeronav/digital_products/
X-Plane XPLMGraphics (API to X-Plane)http://www.xsquawkbox.net/xpsdk/mediawiki/Category:XPLMGraphics
X-Plane Tutorials for Blender 2.79 scenery and aircrafthttps://forums.x-plane.org/index.php?/forums/topic/137897-tutorials-for-blender-279-for-x-plane-scenery-and-aircraft/
X-Plane - Datarefs, from 2016http://www.xsquawkbox.net/xpsdk/docs/DataRefs.html
X-Plane - Creating Objects for an Aircrafthttps://developer.x-plane.com/manuals/planemaker/index.html#creating3-dobjectsforanaircraft
X-Plane - Manipulatorshttps://developer.x-plane.com/article/manipulators/
X-Plane - XLUA Scriptinghttps://forums.x-plane.org/index.php?/forums/topic/154351-xlua-scripting/
Zibo Mod 737-800X Download Sitehttps://drive.google.com/drive/folders/0B-tdl3VvPeOOYm12Wm80V04wdDQ
SASL – is a scripting plugin for X-Plane which connects LUA scripts and runs them in a virtual machine.https://1-sim.com/
Titlehttps://forums.x-plane.org/index.php?/search/&q=737-900
Titlehttps://forums.x-plane.org/index.php?/forums/topic/138977-frequently-asked-questions-faq/
Titlehttps://developer.x-plane.com/article/developing-plugins/
OpenGL Reference - glClearColorhttp://docs.gl/gl4/glClearColor
X-Plane 737-900 Ultimate Info (I'm not using this)https://forums.x-plane.org/index.php?/files/file/35579-flywithlua-core-edition-for-x-plane-11-windows-linux-mac-os-x-version/
Titlehttps://www.youtube.com/channel/UCG19r3Uh_T5vuMzPtZBoqmA
LUA FFI Libraryhttp://luajit.org/ext_ffi.html
X-Plane SDKhttps://developer.x-plane.com/sdk/
X-Plane - Building and Installing Pluginshttps://developer.x-plane.com/article/building-and-installing-plugins/
How to Set up OpenGL and GLUT in Visual Studio (C++)https://www.youtube.com/watch?v=8p76pJsUP44
OpenGL Programming Guide - glTexImage2D()https://www.glprogramming.com/red/chapter09.html#name2
GIT - External networked panel for X-Plane flight simulator https://github.com/vranki/ExtPlane-Panel
X-Plane - X-plane 2 Blenderhttps://forums.x-plane.org/index.php?/forums/topic/154988-xplane2blender-clickable-obj/&tab=comments#comment-1464137
X-Plane Dev - Screen Coordinateshttps://developer.x-plane.com/article/screencoordinates/
X-Plane Dev - XPLMDisplayhttps://developer.x-plane.com/sdk/XPLMDisplay/
Microsoft - General information about how OpenGL works.https://docs.microsoft.com/en-us/windows/desktop/opengl/opengl
X-Plane Dev - Register Custom DataRefhttps://developer.x-plane.com/code-sample/register-custom-dataref-in-dataref-editor/
X-Plane Dev - Developing Pluginshttps://developer.x-plane.com/article/developing-plugins/
X-Plane DataRefs, more up-to-datehttps://www.siminnovations.com/xplane/dataref/
PilotEdge Online ATIS, Related Flight Routes and infohttp://www.myflightroute.com/index.php
Discord - PilotEdgehttps://discordapp.com/channels/247780029449240576/249586037171552257
FlightAware IFR Route Planninghttps://flightaware.com/statistics/ifr-route/
PilotEdge Online ATIS for KPHXhttps://www.pilotedge.net/atis/KPHX
PilotEdge Online ATIS for KSEAhttps://www.pilotedge.net/atis/KSEA.txt
Writing to the framebufferhttp://seenaburns.com/2018/04/04/writing-to-the-framebuffer/
Programming the Linux Framebufferhttps://cmcenroe.me/2018/01/30/fbclock.html
FAA - Find Terminal Coordinates, Given a Bearing and a Distancehttps://www.fcc.gov/media/radio/find-terminal-coordinates

ATC Verbiage

Requesting your IFR Clearance

Once you are connected to the appropriate Clearance Delivery Controller, all you have to do is ask for it:

“Clearance Delivery, good morning. Air Canada 301 requesting IFR Clearance to Calgary”

It is highly recommended that when you request your IFR clearance - you have a pencil in your hand and be ready to copy down the details of it. You just asked for it - so the controllers can only assume that you are ready to receive it.

CRAFT

CRAFT is a commonly used acronym for IFR clearances. CRAFT stands for Clearance Limit, Route, Altitude, Departure Frequency, Transponder.

  • Clearance Limit - This is almost always the destination airport.
  • Route of Flight - This is the route of flight you will fly. It must be checked as described below.
  • Altitude - This is composed of an initial and final climb altitudes as described below.
  • Departure Freqency - This is the frequency of the radar facility handling departures.
  • Transponder - This is transponder beacon code assigned for your flight.

“Air Canada 301, Los Angeles Clearance Delivery. Cleared to the Calgary International Airport via the Gorman Four Departure, Shafter Transition, then as filed. Maintain 5000, Expect Flight Level Three Four Zero - five minutes after departure. Departure Frequency 124.30, Squawk 7201. Good Morning.”

Spad.Next

Found at spadnext.com, this is a package of “drivers” which sits between devices and a Flight Simulator. It allows convenient routing and calculating of values between devices. It costs about $24.

This is an expression which helps fulfill Flight Reversing in MSFS 2020. Basically, you pull the throttle down, then push and hold the Button 7 (Labeled D on the X52 Saitek throttle controller), then push up to run the Thrust Reverser. Letting go of Button 7 returns normal operation.

This works by turning the output of Z Axis negative when Button 7 is pressed. Other numbers shown here are needed because the values to be returned to the simulator is about +/- 12K, but the Throttle axis is 0 to 100.

This needs adjustment because Full Thrust Reversal is not 100%. Also, letting go of Button 7 causes positive thrust to give some unwanted boost.

  • On Z_Axis, add event for “Axis value changed”
  • Simulator event: THROTTLE_SET
(100 - [LOCAL:JOY_0X06A30X0255_Z_AXIS])
* (-128 - (256 * ([LOCAL:JOY_0X06A30X0255_BUTTON_7] - 1)))

Thrust Reverser interesting information: https://www.flaps2approach.com/journal/2022/9/9/reverse-thrust-procedure.html

flightsim/start.1670306150.txt.gz · Last modified: 2022/12/06 05:55 by dwheele