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blender:importing:mcjteleblender3

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mcjTeleBlender3 Script Import DAZ3D into Blender

This is a script-based system which appears as a Module within DAZ3D, and exports an OBJ file, and a python script which creates the model within Blender.

mcjBlendBotInstalled within Blender
mcjTeleBlender3.zipInstalled within Daz3D

mcjTeleBlender3 Installation

mcjTeleBlender.zip

This package contains the Daz Studio script mcjTeleBlender, there's a version for Daz Studio 1 & 2 and a version for Daz Studio 3 & 4. Unzip this file in your Daz Studio content folder. On a typical Windows PC that's C:\program Files\Daz\Studio\Content

mcjBlenderBot.zip

This package contains Python Scripts for Blender: mcjBlendBot.py, mcjAddSky.py, mcjFixBlenderMats.py, mcjMakeCyclesNodes.py, mcjGammaFix.py, mcjUseMatLib.py

Unzip this file in your Blender modules folder. On a typical Windows PC that's C:\Program Files\Blender Foundation\Blender\2.60\scripts\modules

Transferring a DAZ Studio Scene in Blender

Launch mcjTeleBlender

if you installed it correctly it should be found in your daz library in Studio / Scripts / mCasual

Specifying the export file

In the Export section, click on the first “Browse” button,

Specify the location and name of the file that will be used to transfer the scene.

In the example below, i created a folder named roma in my F:\ disk

I specified i want the export file to be named roma.obj

Warning : since this file will contain the whole scene it can be quite big ( example: 30 MB )

blender/importing/mcjteleblender3.1508374404.txt.gz · Last modified: 2017/10/19 00:53 by dwheele