This is a script-based system which appears as a Module within DAZ3D, and exports an OBJ file, and a python script which creates the model within Blender.
| mcjBlendBot | Installed within Blender |
|---|---|
| mcjTeleBlender3.zip | Installed within Daz3D |
(Location info from https://www.youtube.com/watch?v=pxJ8Opeg4Ro)
mcjTeleBlender.zip
This package contains the Daz Studio script mcjTeleBlender, there's a version for Daz Studio 1 & 2 and a version for Daz Studio 3 & 4. Unzip this file in your Daz Studio content folder.
On Dan's Windows PC that's C:\Users\Public\Documents\My DAZ 3D Library\Scripts\mcasual
mcjBlenderBot.zip
This package contains Python Scripts for Blender: mcjBlendBot.py, mcjAddSky.py, mcjFixBlenderMats.py,
mcjMakeCyclesNodes.py, mcjGammaFix.py, mcjUseMatLib.py
Unzip this file in your Blender modules folder. On a Dan's Windows PC that's C:\Program Files\Blender Foundation\Blender\2.79\scripts\modules
Launch mcjTeleBlender
if you installed it correctly it should be found in your daz library in Studio / Scripts / mCasual
Specifying the export file
In the Export section, click on the first “Browse” button,
Specify the location and name of the file that will be used to transfer the scene.
In the example below, i created a folder named roma in my F:\ disk
I specified i want the export file to be named roma.obj
Warning : since this file will contain the whole scene it can be quite big ( example: 30 MB )