====== Blender Rope ====== Andrew Price (Blender Guru): https://www.blenderguru.com/tutorials/rope Rope: http://darkscarab.com/view/66 This one spins 3 circles around a Bezier: http://www.reynantemartinez.com/how-to-model-a-rope-in-blender.html ===== Notes on rope with Cylinder, Armature, and Spline which is hooked ===== Cylinder - Main Rope * Modifier - Main Rope Armature * Subsurf - Viewport=1, Render=2 * Parent is Main Rope Armature * Has Vertex Groups, probably created by the Hook creation menu Armature - Main Rope Armature * Not parented * Deform Envelope Distance: 0.208', Envelope Weight: 1.0 * In Pose Mode, select tip, * Bone Constraint: * Spline IK, * Target Main Rope Curve, * Influence 1 * Fitting, Chain Length 40 * Chain Scaling * Use Curve Radius (checked) Curve - Main Rope Curve * Not parented * Modifier (Hooks, most connect to Empty Objects * Falloff * Type: Smooth * Radius 0 To prevent resizing of armature bones from sliding along curve, on the bone constraint, where we select Spline IK, under Chain Scaling, select Y Scale Mode=None, and XZ Scale Mode=None. (Use Curve Radius is checked, but this might not be important.)