====== mcjTeleBlender3 Script Import DAZ3D into Blender ====== {{:blender:importing:mcjlogo.jpg?nolink&200|}} * https://sites.google.com/site/mcasualsdazscripts4/mcjteleblender3 * [[https://sites.google.com/site/mcasualsdazscripts/mcjteleblender-for-ds1-2-3-4|Instructions]] (scroll down the page) This is a script-based system which appears as a Module within DAZ3D, and exports an OBJ file, and a python script which creates the model within Blender. ^mcjBlendBot|Installed within Blender| ^mcjTeleBlender3.zip|Installed within Daz3D| ===== mcjTeleBlender3 Installation ==== (Location info from https://www.youtube.com/watch?v=pxJ8Opeg4Ro) **mcjTeleBlender.zip** This package contains the Daz Studio script mcjTeleBlender, there's a version for Daz Studio 1 & 2 and a version for Daz Studio 3 & 4. Unzip this file in your Daz Studio content folder. On Dan's Windows PC that's ''C:\Users\Public\Documents\My DAZ 3D Library\Scripts\mcasual'' **mcjBlenderBot.zip** This package contains Python Scripts for Blender: ''mcjBlendBot.py, mcjAddSky.py, mcjFixBlenderMats.py, mcjMakeCyclesNodes.py, mcjGammaFix.py, mcjUseMatLib.py'' Unzip this file in your Blender modules folder. On a Dan's Windows PC that's ''C:\Program Files\Blender Foundation\Blender\2.79\scripts\modules'' ===== Transferring a DAZ Studio Scene in Blender ===== Launch mcjTeleBlender if you installed it correctly it should be found in your daz library in Studio / Scripts / mCasual **Specifying the export file** In the Export section, click on the first "Browse" button, Specify the location and name of the file that will be used to transfer the scene. In the example below, i created a folder named roma in my F:\ disk I specified i want the export file to be named roma.obj Warning : since this file will contain the whole scene it can be quite big ( example: 30 MB )