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vr:start [2024/08/30 20:55]
dwheele created
vr:start [2024/08/30 20:57] (current)
dwheele [Pigasus File Naming convention]
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 Currently Pigasus VR Media Player recognizes the following file naming conventions and will auto switch your videos/images appropriately once it encounters them: Currently Pigasus VR Media Player recognizes the following file naming conventions and will auto switch your videos/images appropriately once it encounters them:
  
-– side by side 3D video: “_3DH”, “_3DPH” and “_LR” +  – side by side 3D video: “_3DH”, “_3DPH” and “_LR” 
-– over under 3D video: “_3DV”, “3DPV” and “_TB” +  – over under 3D video: “_3DV”, “3DPV” and “_TB” 
-– full side by side 3D video: “_3DHF”, “_3DPHF” and “_LRF” +  – full side by side 3D video: “_3DHF”, “_3DPHF” and “_LRF” 
-– full over under 3D video: “_3DVF”, “3DPVF” and “_TBF” +  – full over under 3D video: “_3DVF”, “3DPVF” and “_TBF” 
-– reversed side by side 3D video: “_3DHR”, “_3DPHR” and “_RL” +  – reversed side by side 3D video: “_3DHR”, “_3DPHR” and “_RL” 
-– reversed over under 3D video: “_3DVR”, “3DPVR” and “_BT” +  – reversed over under 3D video: “_3DVR”, “3DPVR” and “_BT” 
-– reversed full side by side 3D video: “_3DHFR”, “_3DPHFR” and “_RLF” +  – reversed full side by side 3D video: “_3DHFR”, “_3DPHFR” and “_RLF” 
-– reversed full over under 3D video: “_3DVFR”, “3DPVFR” and “_BTF” +  – reversed full over under 3D video: “_3DVFR”, “3DPVFR” and “_BTF” 
-– 360 surround video: “_360” and “_MONO360” +  – 360 surround video: “_360” and “_MONO360” 
-– 180 surround video: “_180” and “_180x180” +  – 180 surround video: “_180” and “_180x180” 
-– 180 surround spherical fisheye video: “_180F” and “_180x180F” +  – 180 surround spherical fisheye video: “_180F” and “_180x180F” 
-– 200 surround spherical fisheye video: “_200F” and “_MKX200” +  – 200 surround spherical fisheye video: “_200F” and “_MKX200” 
-– 360 surround equiangular cubmapped video: “_360EAC” +  – 360 surround equiangular cubmapped video: “_360EAC” 
-– Custom FOV surround spherical fisheye video: “_xxxF (xxx is a number between 90 and 360)”+  – Custom FOV surround spherical fisheye video: “_xxxF (xxx is a number between 90 and 360)”
  
 Examples: Examples:
  
-myVideo_180.mp4 (a 2D 180 surround video) +  * myVideo_180.mp4 (a 2D 180 surround video) 
-myVideo_360_LR.mp4 (a side by side 3D 360 surround video) +  myVideo_360_LR.mp4 (a side by side 3D 360 surround video) 
-myVideo_360_RL.mp4 (a reversed side by side 3D 360 surround video) +  myVideo_360_RL.mp4 (a reversed side by side 3D 360 surround video) 
-myVideo_3DV.mp4 (an over under 3D video) +  myVideo_3DV.mp4 (an over under 3D video) 
-myVideo_3DHF.mp4 (a full side by side 3D video) +  myVideo_3DHF.mp4 (a full side by side 3D video) 
-myVideo_3DH_180F.mp4 (a side by side 3D 180 spherical fisheye video) +  myVideo_3DH_180F.mp4 (a side by side 3D 180 spherical fisheye video) 
-myVideo_360EAC_3DH.mp4 (3D equiangular cubmapped video) +  myVideo_360EAC_3DH.mp4 (3D equiangular cubmapped video) 
-myVideo.mp4 (a normal 2D video) +  myVideo.mp4 (a normal 2D video) 
-myVideo_3DH_220F.mp4 (a side by side 3D 220 FOV spherical fisheye video)+  myVideo_3DH_220F.mp4 (a side by side 3D 220 FOV spherical fisheye video)
  
 ===== DeoVR File Naming Convention ===== ===== DeoVR File Naming Convention =====
vr/start.1725051354.txt.gz · Last modified: 2024/08/30 20:55 by dwheele