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projects:houseofcards:start [2016/07/09 18:05] dwheele [Printing UVs for Object] |
projects:houseofcards:start [2017/11/18 18:03] (current) dwheele |
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| * [[pythonoperators|Python Operators from Blender]] | * [[pythonoperators|Python Operators from Blender]] | ||
| * [[cardfaceinfo|Card Face Graphic Info]] | * [[cardfaceinfo|Card Face Graphic Info]] | ||
| + | * [[blenderarraynumbering|Blender Array Numbering]] | ||
| + | * [[shufflecards|Shuffle Cards Routine in Python]] | ||
| + | * [[physicssettings|Physics Settings]] | ||
| + | * [[workingpython|Work Python Scripts (backup)]] | ||
| + | * [[playingcardspecifics|Playing Card Specifics]] | ||
| My example '' | My example '' | ||
| Line 300: | Line 305: | ||
| Going back to non-BMESH method. In BMesh, it is difficult to assemble the correct types. | Going back to non-BMESH method. In BMesh, it is difficult to assemble the correct types. | ||
| + | ==== Get Face from Mesh defined by Vertex Group ==== | ||
| + | |||
| + | <code python> | ||
| + | import bpy | ||
| + | ob = bpy.data.objects[" | ||
| + | |||
| + | |||
| + | def getFaceFromObjectContainingVertexGroup(ob, | ||
| + | |||
| + | # First, get list of Vertexes in Vertex Group | ||
| + | |||
| + | groupIndex = -1 | ||
| + | |||
| + | # This is an Object with a Mesh, see if it has the supported group name | ||
| + | for i in range(0, len(ob.vertex_groups)): | ||
| + | group = ob.vertex_groups[i] | ||
| + | if group.name == vertexGroupName: | ||
| + | groupIndex = i | ||
| + | |||
| + | # if we didn't find it, exit | ||
| + | if (groupIndex < 0): | ||
| + | return null | ||
| + | |||
| + | # Now access the vertices that are assigned to this group | ||
| + | |||
| + | bmVertGroupMembers = [] | ||
| + | |||
| + | for v in ob.data.vertices: | ||
| + | for vertGroup in v.groups: | ||
| + | if vertGroup.group == groupIndex: | ||
| + | | ||
| + | | ||
| + | |||
| + | # at this point, we have a list of vertices in bmVertGroupMembers | ||
| + | # belonging to group vertexGroupName, | ||
| + | |||
| + | for f in me.polygons: | ||
| + | print(" | ||
| + | for i in f.loop_indices: | ||
| + | l = me.loops[i] # The loop entry this polygon point refers to | ||
| + | v = me.vertices[l.vertex_index] # The vertex data that loop entry refers to | ||
| + | print(" | ||
| + | "at position", | ||
| + | for j,ul in enumerate(me.uv_layers): | ||
| + | print(" | ||
| + | "for this loop index" | ||
| + | |||
| + | </ | ||