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daz3d:daz3dtoblender [2016/06/10 01:47] admin |
daz3d:daz3dtoblender [2016/06/10 06:02] (current) admin [Magenta Clothes] |
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| ==== Importing from Blender ==== | ==== Importing from Blender ==== | ||
| - | Running | + | An alternate way of getting |
| - | There is a Blender plug in, and I installed that, but I don't think it is activated. | + | import mcjBlendBot |
| + | indicating that the mcjBlendBot " | ||
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| + | ==== Launching Blender Automatically with content ==== | ||
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| + | Running the mcjTeleBlender3 panel in Daz3D is supposed to create the Blender version, and then cause Blender to open with the content. | ||
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| + | I had not properly installed the mcjBlendBot.zip content. I opened the zip, then copied the content to: '' | ||
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| + | ==== Magenta Clothes ==== | ||
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| + | It's working OK, but the clothing is Magenta. Perhaps the materials aren't loading right. | ||
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| + | Doing a Google on magenta indicated my suspicion was correct. I looked at that generated scene.mtl file and noticed that the directory path was incorrect. | ||
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| + | The spaces were changed to underscores, | ||
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| + | Discovered settings in the Daz3D plugin Auxiliary Options tab, need to | ||
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| + | ^Collect Maps|Checked| | ||
| + | ^No spaces in .mtl paths|Checked| | ||
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| + | It appears that when the plugin creates the scene.mtl file, it will be default change spaces to underscores, | ||
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| + | This seems to work: | ||
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| + | {{: | ||