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daz3d:daz3dtoblender [2016/06/10 01:47]
admin
daz3d:daz3dtoblender [2016/06/10 06:02] (current)
admin [Magenta Clothes]
Line 29: Line 29:
 ==== Importing from Blender ==== ==== Importing from Blender ====
  
-Running the mcjTeleBlender3 panel in Dax3D is supposed to create the Blender versionand then cause Blender to open with the content.+An alternate way of getting the content is to find the ''scene.py'' file, created by the Daz3D step, opening this file with the Blender Text Editor, then running the scriptWhen I did this, I got an error on the first line, 
  
-There is a Blender plug in, and I installed that, but I don't think it is activated.+  import mcjBlendBot
  
 +indicating that the mcjBlendBot "class" was not available, so I copied the PY files correctly to solve this problem (as shown in the next section). Now it runs in Blender, both from the Text Editor, and automatically launching Blender from Daz3D.
 +
 +
 +==== Launching Blender Automatically with content ====
 +
 +Running the mcjTeleBlender3 panel in Daz3D is supposed to create the Blender version, and then cause Blender to open with the content.
 +
 +I had not properly installed the mcjBlendBot.zip content. I opened the zip, then copied the content to: ''C:\Program Files\Blender Foundation\Blender\2.77\scripts\modules''. Now from Daz3D it will open Blender with the scene inside.
 +
 +==== Magenta Clothes ====
 +
 +It's working OK, but the clothing is Magenta. Perhaps the materials aren't loading right.
 +
 +Doing a Google on magenta indicated my suspicion was correct. I looked at that generated scene.mtl file and noticed that the directory path was incorrect. 
 +
 +   C:/Users/Public/Documents/My_DAZ_3D_Library/Runtime/textures/goldtasselM/DriftHair/T_DriftFront.jpg
 +   
 +The spaces were changed to underscores, making the files be incorrect.
 +
 +Discovered settings in the Daz3D plugin Auxiliary Options tab, need to
 +
 +^Collect Maps|Checked|
 +^No spaces in .mtl paths|Checked|
 +
 +It appears that when the plugin creates the scene.mtl file, it will be default change spaces to underscores, which makes the graphics files un-findable. When turning off the option, it appears that having spaces in the file path in the scene.mtl file also causes the files to be unreadable. Forcing "Collect Maps" seems to copy the graphics into one spot so that they can be found.
 +
 +This seems to work:
 +
 +{{:daz3d:mcjoptions.png?nolink|}}
  
  
daz3d/daz3dtoblender.1465523250.txt.gz · Last modified: 2016/06/10 01:47 by admin