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blender:rope [2024/10/05 00:22] dwheele |
blender:rope [2024/10/08 01:55] (current) dwheele [Notes on rope with Cylinder, Armature, and Spline which is hooked] |
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| * Has Vertex Groups, probably created by the Hook creation menu | * Has Vertex Groups, probably created by the Hook creation menu | ||
| + | Armature - Main Rope Armature | ||
| + | * Not parented | ||
| + | * Deform Envelope Distance: 0.208', | ||
| + | * In Pose Mode, select tip, | ||
| + | * Bone Constraint: | ||
| + | * Spline IK, | ||
| + | * Target Main Rope Curve, | ||
| + | * Influence 1 | ||
| + | * Fitting, Chain Length 40 | ||
| + | * Chain Scaling | ||
| + | * Use Curve Radius (checked) | ||
| + | Curve - Main Rope Curve | ||
| + | * Not parented | ||
| + | * Modifier (Hooks, most connect to Empty Objects | ||
| + | * Falloff | ||
| + | * Type: Smooth | ||
| + | * Radius 0 | ||
| + | |||
| + | To prevent resizing of armature bones from sliding along curve, on the bone constraint, where we select Spline IK, under Chain Scaling, select Y Scale Mode=None, and XZ Scale Mode=None. (Use Curve Radius is checked, but this might not be important.) | ||